Hey everyone! If you haven’t dropped by my corner of the world, welcome! If you have, welcome back! In either circumstance, allow me this little tidbit—this little introduction.

I am an author who is currently hard at work on a trilogy known as Gods Adrift, and as such I have a whole lot of in-lore knowledge of a fantasy world crammed into my head. Luckily for you, I love sharing this fictional universe! If that peaks your interest than come on in, the water is fine. 🙂

As part of the preparation for the release of book two in the Gods Adrift series, I have drafted a sort of glossary to the gods of Telaea. I plan on doing a bit of a mini series of this where I mention roughly three gods with each iteration. This little world-building venture will be told from an individual that is only ever referenced as a historical figure within the books. I think what I have is pretty nifty; so, without further ado, enjoy!

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The Glossary to the Gods

By: Grand Keeper Erica

In support of our mission to settle this new land, this ‘Holliserian Fringe,’ I believe it best to dedicate some time to the particulars that might fall through the cracks. Primary of which must be a clear definition of those inhabitants of the shards; those gods of our realm. For too long, the tyranny of Xetemian might has held sway over our concepts, our ideas. It’s to the point that some of our people believe in some rather ludicrous ideas. For example, a gentleman the other day told me, “That Hercurius is likely to join us because of our surplus of food.”

That’s right? This man believed Hercurius himself was a gnome! Preposterous.

Even worse was a run in with a lady the other day, a member of our brave pioneering expedition, who asked me if the father Hyclepius would help cure her of a rather nasty boil. I thought my ears had been blasted clean off, because I figured, I can’t be hearing this right. The father? But no, she was utterly serious, she called The Maiden, the most benevolent of gods, the father … absurd. So, taking into account these shackles of ignorance thrown upon us by the legacy of that husk of an empire, I seek to change this alarming course.

Therefore, I order that this glossary to our gods be distributed amongst our peoples at every availability. After all, a clear and concise understanding of those who hold sway over the very forces of nature is a crucial element to the success of any venture; city-building or no. So, without further ado, I present you my abridged glossary to the gods! May it shield us from Xetemian insanity.

Ember: Inhabitant of the Shards of Ember or Embershard. Lord over all the rest, and owner of the common curse word, “Ember’s breath!” Portrayed as a large-scaled beast with four limbs, two wings, and four horns that grow in a spiral fashion from a skull of immense proportions. Ember is known to be rather temperamental but if caught in the right mood (much like any lord of our own realms) can grant the user immense power, typically in the realms of fire. When heard, this god is an authoritative presence that demands respect. There is no denying Ember’s lordship over the other gods, although some postulate that the shattering is due to rebellion against this god. Ember holds respect, honor, and loyalty in high regard.

Epidus: Though there are rumors to the existence of a godstone for this god, none have ever been recorded. Much like their patrons, animals and beasts, Epidus remains on the periphery of humanities grace. The only reason we even know they exist is through the rare occurrence in which a person is cursed with Epidus’ whispers. Afflicted individuals are known to shed all forms of civilization, retreat into the wilds, and wherever they die, Epidus’ Blossom grows in full bloom. Epidus hold creatures and beasts of the land as paramount.

Magdris (The Crimson King): Inhabitant of the cursed Bloodstone. Of all the gods, this one is innately the most ruthless. Though many believe the gods are incapable of good or evil, myself included, this god definitely aligns itself with humanities traditional definitions of evil. Those who have attempted to commune with Magdris tend to go mad with bloodlust and end up ‘berserking’ on friend and foe alike. Any instances in which users of The Crimson King’s boons are not instantly killed usually end with some story of wanton bloodshed and murder. Some of my colleagues believe that during the shattering, Magdris was the chief warlord of the faction in revolt against Ember. Magdris holds the honorable fight, warfare, bloodshed, and predatory behaviour in highest regard.

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Thank you all for reading! Stay tuned next week for another round of this glossary, and, in the future, for updates on my writing journey.

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Or if you’re so inclined check out my book, Shards of Ember, available on Amazon or possibly through request at your local bookstore (pssst that means its available wholesale to commercial entities through IngramSpark).

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